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Cyber in 60 Seconds

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Marietje Schaake, International Policy Director at Stanford's Cyber Policy Center, Eurasia Group senior advisor and former MEP, discusses trends in big tech, privacy protection and cyberspace:

China is to ban kids from playing video games for more than three hours a week. But why and how?

Well, controlling the time that kids spend online fits in a pattern of growing paternalism from a state that wants to control its population in every possible way. This time around, the gaming industry is made responsible for enforcing the time limits in China that foresee in a true diet of gaming; one hour per day on Friday, Saturday, or Sunday. And of course, children are vulnerable. Protecting them from addictive and violent activities can be a very wise choice that parents want to make. There are also laws in a number of countries that limit advertisements that target children, for example. But whether the latest restrictions on gaming in China will work or instead will inspire a young generation to learn of clever circumvention remains to be seen.

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