Skip to content
Search

Latest Stories

Cyber in 60 Seconds

Presented by

Marietje Schaake, International Policy Director at Stanford's Cyber Policy Center, Eurasia Group senior advisor and former MEP, discusses trends in big tech, privacy protection and cyberspace:

China is to ban kids from playing video games for more than three hours a week. But why and how?

Well, controlling the time that kids spend online fits in a pattern of growing paternalism from a state that wants to control its population in every possible way. This time around, the gaming industry is made responsible for enforcing the time limits in China that foresee in a true diet of gaming; one hour per day on Friday, Saturday, or Sunday. And of course, children are vulnerable. Protecting them from addictive and violent activities can be a very wise choice that parents want to make. There are also laws in a number of countries that limit advertisements that target children, for example. But whether the latest restrictions on gaming in China will work or instead will inspire a young generation to learn of clever circumvention remains to be seen.

Keep reading...Show less

More from Cyber in 60 Seconds

GZERO Series

Humanity's next giant leap in space exploration

GZERO World with Ian Bremmer

GZERO World with Ian Bremmer
Merz confronts Putin over drone plot

Puppet Regime

Puppet Regime
How the AfD's rise could reshape German politics

Quick Take

Quick Take
The lasting impact of 9/11 on US leadership

ask ian

ask ian
The collapse of the aid system

Ian Explains

Ian Explains
The case of the missing world leader

GZERO Reports

GZERO Reports
Thousands of migrants cross into Spanish territory

GZERO Europe

GZERO Europe
Democrats have a Platner problem – even after Platner

The Debrief

The Debrief